C# 10 Features

IT ItTechGenie • C# 10 Features
100%
1) C# 10 Features — Introduction
Beginner → Advanced

C# 10 is a major language update designed to make code shorter, safer, and faster—especially for modern .NET apps. Many features improve code structure (like namespace changes), performance (like interpolated string handlers), and safety (like improved definite assignment).

If you build Web APIs, MVC apps, microservices, console tools, or libraries, C# 10 helps you write cleaner and more maintainable code with fewer lines—without losing readability.

Note: C# 10 is the default language version in .NET 6. You can use it in Visual Studio 2022+.
Visual Flow: Where C# 10 features help
Your Codebase
   |
   +--> Organization (global using, file-scoped namespace)
   |
   +--> Performance (interpolated string handlers)
   |
   +--> Safety (definite assignment, diagnostics)
   |
   +--> Expressiveness (patterns, lambdas, records)
              
Try It Yourself
Beginner Tip: Don’t try all features at once. Start with global using and file-scoped namespace—they give immediate readability wins.
Advanced Note: Performance wins (like interpolated string handlers) show best in high-volume logging or tight loops—measure with benchmarks before and after.
2) Auto Table of Contents
Quick Jump

This ToC is generated from the sidebar subtopics. Use it like W3Schools to jump to any section.

CategorySections
Type System Record structsStruct improvementsSeal ToString()
Performance Interpolated string handlersConst interpolated strings
Organization global using directivesFile-scoped namespace
Patterns & Lambdas Extended property patternsLambda improvements
Safety & Diagnostics Definite assignmentDeconstruction updatesAsyncMethodBuilderCallerArgumentExpression#line pragmaWarning wave 6
3) Record structs
Type System

A struct is great for small data, but traditional structs take extra code for equality and printing. C# 10 introduces record structs, giving you record-style value equality and nice output while still being a value type. This is perfect for simple “data carriers” like coordinates, money amounts, or IDs.

You can create them as positional (short form) or full form. Record structs can also be readonly to reduce accidental mutation.

ASCII Diagram: class vs struct vs record struct
class (reference type)         struct (value type)           record struct (value type + value equality)
----------------------         --------------------          ------------------------------------------
Stored by reference            Stored by value               Stored by value
Equality: reference by default Equality: field-by-field?     Equality: built-in value equality
ToString: type name            ToString: type name           ToString: useful generated output
              
Example: record struct for money transfer
// C# 10
public readonly record struct Money(decimal Amount, string Currency);

public class Program
{
    public static void Main()
    {
        var m1 = new Money(100m, "INR");
        var m2 = new Money(100m, "INR");

        // Value equality (same data => equal)
        Console.WriteLine(m1 == m2);   // True

        // Nice ToString output
        Console.WriteLine(m1);         // Money { Amount = 100, Currency = INR }
    }
}
              
Try It Yourself
Beginner Tip: Use record struct for small “data packets” that you compare often (like coordinates or prices).
Advanced Note: Prefer readonly record struct for performance and correctness—mutable structs can cause surprising bugs when copied.

Real-world use case: In an e-commerce app, you can represent totals, discounts, and tax as small value objects (Money) to avoid passing raw decimals everywhere.

4) Improvements of structure types
Type System

C# 10 improves how you write and initialize struct types. The goal is to make struct code feel less “ceremony-heavy” and more consistent with modern C#.

Important updates include better support for parameterless constructors (more realistic scenarios), better field initialization patterns, and safer compiler checks. While some behavior depends on runtime and language rules, the big picture is: cleaner struct creation with fewer surprises.

ASCII Flow: safer struct initialization
Old struct risk:
  create struct -> forget to set fields -> accidental default values

C# 10 improvements:
  create struct -> clearer initialization options -> compiler checks -> safer usage
              
Example: struct as a small performance-friendly model
public struct Point2D
{
    public int X { get; init; }
    public int Y { get; init; }
}

public class Program
{
    public static void Main()
    {
        // Clear init-only property initialization (safe and readable)
        Point2D p = new Point2D { X = 10, Y = 20 };
        Console.WriteLine($"({p.X}, {p.Y})");
    }
}
              
Try It Yourself

Real-world use case: In a gaming or mapping application, millions of small points/coordinates can be represented using structs to reduce GC pressure.

Beginner Tip: Use structs only for small data. If your type is big or frequently modified, classes can be simpler.
Advanced Note: Be careful with struct copying in collections—each assignment may copy the full value. Use readonly where possible.
5) Interpolated string handlers
Performance

Normal string interpolation (like $"Hello {name}") often creates strings even when you may not use them (example: debug logs turned off). C# 10 adds interpolated string handlers so APIs (like loggers) can build strings only when needed.

Think of it like “lazy string building”: the handler receives pieces and decides whether to format/append them. This reduces allocations and improves speed in heavy logging systems.

ASCII Diagram: eager vs lazy interpolation
Eager:
  build string -> pass to logger -> logger discards (level disabled)  ❌ wasted work

Handler:
  logger checks level -> if enabled then build string               ✅ saves work
              
Example: simplified “logger” idea (concept demo)
public static class SimpleLogger
{
    public static bool IsEnabled = false;

    // When disabled, we skip the expensive formatting work.
    public static void Log(Func<string> messageFactory)
    {
        if (!IsEnabled) return;
        Console.WriteLine(messageFactory());
    }
}

public class Program
{
    public static void Main()
    {
        SimpleLogger.IsEnabled = false;

        // Similar idea: don't build string unless needed
        SimpleLogger.Log(() => $"Heavy value: {Expensive()}");
    }

    static string Expensive()
    {
        Console.WriteLine("Expensive() executed!");
        return new string('X', 1000);
    }
}
              
Note: The real C# 10 feature works at compiler + API level (handlers). This example shows the same “lazy build” idea in a beginner-friendly way.
Try It Yourself

Real-world use case: In microservices, request logging can be huge. Handlers reduce CPU + memory when debug logs are off in production.

Beginner Tip: You don’t usually write handlers yourself first. You benefit automatically when using modern logging libraries that support it.
Advanced Note: If you build libraries, consider offering handler-based overloads for hot paths to reduce allocations in consumers.
6) global using directives
Organization

Before C# 10, every file often repeated the same using lines (System, Collections, Linq, etc.). With global using, you can declare common namespaces once and the whole project can use them.

This keeps files clean and helps beginners focus on the code logic rather than boilerplate imports. Typically, you create a file like GlobalUsings.cs.

ASCII Diagram: global using scope
GlobalUsings.cs (once)
   |
   +--> File1.cs uses it automatically
   +--> File2.cs uses it automatically
   +--> File3.cs uses it automatically
              
Example: GlobalUsings.cs
// GlobalUsings.cs
global using System;
global using System.Collections.Generic;
global using System.Linq;

// Now any .cs file can use Console, List<>, LINQ without repeating using lines.
              
Try It Yourself

Real-world use case: In a large enterprise solution, you may have 200+ files. Global usings reduce repetitive edits and keep diff/PR clean.

Beginner Tip: Keep global usings limited to “common everywhere” namespaces. Too many globals can hide where types come from.
Advanced Note: For libraries, be careful: global usings can cause type name conflicts (example: same class name in two namespaces).
7) File-scoped namespace declaration
Organization

In older C#, namespaces used braces and added one extra indentation level to your whole file. C# 10 introduces file-scoped namespaces: write the namespace with a semicolon and remove the extra indentation.

This is especially helpful in teaching projects and real enterprise solutions where every file becomes easier to scan quickly.

ASCII Comparison
Old:
namespace MyApp
{
    class A { }
}

New (C# 10):
namespace MyApp;
class A { }
              
Example: Clean file layout (recommended)
namespace ItTechGenie.CSharp10;

public class InvoiceService
{
    public decimal CalculateTotal(decimal basePrice, decimal tax)
    {
        return basePrice + tax;
    }
}
              
Try It Yourself

Real-world use case: In MVC or Web API projects, every controller/service file becomes shorter and easier to maintain.

Beginner Tip: Use file-scoped namespaces in new projects. It’s simpler to read and matches modern .NET templates.
Advanced Note: File-scoped namespace applies to the whole file—don’t mix multiple namespaces inside the same file when using this style.
8) Extended property patterns
Pattern Matching

Pattern matching lets you “check structure” instead of writing many if conditions. C# 10 extends property patterns so you can match nested properties more naturally.

This makes validation and decision logic more readable, especially when dealing with nested DTOs (request objects) in APIs.

ASCII Diagram: nested object matching
Order
 ├─ Customer
 │   ├─ Address
 │   │   └─ Country
 └─ TotalAmount

Pattern matching checks: Order.Customer.Address.Country == "IN"
              
Example: Validate nested properties
public class Address { public string Country { get; set; } = ""; }
public class Customer { public Address Address { get; set; } = new Address(); }
public class Order { public Customer Customer { get; set; } = new Customer(); public decimal Total { get; set; } }

public class Program
{
    public static void Main()
    {
        var order = new Order { Total = 1200m, Customer = new Customer { Address = new Address { Country = "IN" } } };

        // Extended property pattern style
        if (order is { Customer: { Address: { Country: "IN" } }, Total: > 1000m })
        {
            Console.WriteLine("Apply India premium delivery rules");
        }
    }
}
              
Try It Yourself

Real-world use case: In a shipping microservice, decide shipping rules based on nested request data (country, state, membership type).

Beginner Tip: Start with simple property patterns first, then move to nested patterns.
Advanced Note: Keep patterns readable—if it becomes too complex, extract to a named method like IsPremiumIndianOrder(order).
9) Improvements on lambda expressions
Functional

Lambdas are “small functions” written inline. C# 10 improves lambda typing and reduces friction when passing lambdas to methods. This helps when working with LINQ, event handlers, and modern minimal APIs.

Practically, you get better inference and more consistent behavior when converting lambdas to delegate types.

ASCII Diagram: lambda usage
Data list
  |
  +--> LINQ Where(x => ...)
  |
  +--> Select(x => ...)
  |
  +--> Result list
              
Example: cleaner lambdas with inference (LINQ)
using System;
using System.Linq;

public class Program
{
    public static void Main()
    {
        int[] marks = { 35, 55, 72, 90 };

        // Lambda expressions inside LINQ
        var passed = marks.Where(m => m >= 40).ToArray();

        Console.WriteLine(string.Join(", ", passed)); // 55, 72, 90
    }
}
              
Try It Yourself

Real-world use case: Filtering incoming data (students, employees, orders) using LINQ expressions in service layer.

Beginner Tip: Read lambdas as “input goes to output.” Example: m => m >= 40 means “m is passed, returns true/false.”
Advanced Note: Prefer named methods when the lambda grows beyond 1–2 lines—this improves debugging and reuse.
10) Allow const interpolated strings
Formatting

Earlier, you could not write interpolated strings as const. C# 10 allows const interpolated strings if every piece is also compile-time constant. This is useful for constant messages, routes, and standard labels.

The compiler builds it once at compile time (not runtime), which makes it safe and fast.

ASCII Rule: when const interpolation works
const string OK:
  const string x = $"Hello {"World"}";   // all parts are constant

NOT allowed:
  string name = "Gopi";
  const string x = $"Hello {name}";      // name is not constant
              
Example: const interpolation with constants
public class Program
{
    public static void Main()
    {
        const string app = "ItTechGenie";
        const string msg = $"{app} - Welcome"; // OK in C# 10 (all const)

        Console.WriteLine(msg);
    }
}
              
Try It Yourself

Real-world use case: Constant route prefixes, constant UI labels, constant telemetry event names.

Beginner Tip: Use const for values that never change. It prevents accidental modification.
Advanced Note: For shared constants across projects, consider static readonly when values need runtime computation.
11) Record types can seal ToString()
Type System

Records auto-generate a helpful ToString(). In inheritance scenarios, derived records could override it. C# 10 allows record authors to seal ToString() to keep output consistent.

This is valuable when logs, audit trails, or debugging tools depend on a stable string representation.

ASCII: why seal matters
Base record ToString() -> used in logs
     |
Derived record overrides ToString() -> logs change unexpectedly ❌

Seal ToString() -> derived cannot change it -> logs remain stable ✅
              
Example: sealing ToString()
public record Employee(string Name, int Id)
{
    public sealed override string ToString() => $"Emp({Id}) - {Name}";
}

public class Program
{
    public static void Main()
    {
        var e = new Employee("Ananya", 101);
        Console.WriteLine(e.ToString());
    }
}
              
Try It Yourself

Real-world use case: Audit systems where consistent ToString() output is used in logs or compliance reports.

Beginner Tip: If you don’t use inheritance, you may not need sealing. But it’s good to know for large systems.
Advanced Note: Sealing is a design decision—use it when you must preserve behavior for derived types.
12) Improved definite assignment
Safety

Definite assignment is the compiler’s way of protecting you from using variables before they have a value. C# 10 improves the compiler’s ability to “understand” more code paths, especially around pattern matching and conditions.

The result: fewer false warnings and safer code. It’s like having a smarter assistant that checks your variable usage.

ASCII: safe variable usage
Declare variable
  |
Assign in all possible paths?
  |-- Yes --> You can read it ✅
  |-- No  --> Compiler warns you ❌
              
Example: safer flow checks
public class Program
{
    public static void Main()
    {
        int value;

        if (DateTime.Now.DayOfWeek == DayOfWeek.Sunday)
        {
            value = 100;
        }
        else
        {
            value = 200;
        }

        // Safe: value is assigned in all paths
        Console.WriteLine(value);
    }
}
              
Try It Yourself

Real-world use case: Decision logic (discount rules, eligibility rules) where you must ensure values are set in every path.

Beginner Tip: If the compiler says “use of unassigned local variable,” assign a default or ensure every branch sets it.
Advanced Note: Improved analysis reduces noisy warnings, but you should still write clear branches for maintainability.
13) Allow both assignment and declaration in the same deconstruction
Safety

Deconstruction is when you unpack a tuple into variables. C# 10 improves this by allowing you to declare a new variable and assign to an existing variable in the same deconstruction statement.

This is useful when you already have one variable (like a running total) but want a new value from a method at the same time.

ASCII: unpacking values
Method returns: (newValue, updatedValue)
Deconstruction:
  declare one new variable
  assign one existing variable
              
Example: mix declare + assign
public class Program
{
    static (int current, int next) GetNumbers() => (10, 11);

    public static void Main()
    {
        int next = 0;

        // C# 10 allows: declare "current" and assign existing "next"
        (int current, next) = GetNumbers();

        Console.WriteLine($"Current: {current}, Next: {next}");
    }
}
              
Try It Yourself

Real-world use case: Parsing pipelines where you keep one “state variable” but also get fresh computed values from each stage.

Beginner Tip: If it looks confusing, split into two lines. Readability is more important than “short code.”
Advanced Note: In performance-sensitive loops, deconstruction may allocate in some scenarios—benchmark if used heavily.
14) Allow AsyncMethodBuilder attribute on methods
Async

This feature is advanced and mostly used by library/framework authors. It allows applying an attribute to an async method to control which “builder” type is used behind the scenes.

In simple terms: it gives power users a way to customize how async state machines are created—helpful for performance or specialized async types.

ASCII: what happens in async (concept)
async method
  |
compiler creates state machine
  |
builder coordinates:
  - when to continue
  - how to store state
  - how to complete result
              
Example (concept-level): normal async usage
using System;
using System.Threading.Tasks;

public class Program
{
    public static async Task Main()
    {
        Console.WriteLine("Start");
        await Task.Delay(200);
        Console.WriteLine("End");
    }
}
              
Note: Most learners don’t need custom builders. You just need to know it exists for advanced frameworks and performance tuning.
Try It Yourself

Real-world use case: High-performance libraries (like custom task-like types) where you want fine control over async machinery.

Beginner Tip: Focus on async/await first. Treat this feature as “advanced internals.”
Advanced Note: If you build frameworks, this can reduce allocations and improve async throughput—but it requires deep understanding.
15) CallerArgumentExpression attribute
Diagnostics

This feature improves error messages and validation. When you write a guard method like NotNull(x), it can automatically capture the exact expression used by the caller (like user.Name).

Result: your exceptions become more informative without manually typing parameter names everywhere. This makes debugging faster in real projects.

ASCII: how it helps
Caller writes: Guard.NotNull(user.Name);

Guard receives:
  value = user.Name
  expressionText = "user.Name"   (captured automatically)
              
Example: Guard method with CallerArgumentExpression
using System;
using System.Runtime.CompilerServices;

public static class Guard
{
    public static void NotNull(object? value,
        [CallerArgumentExpression("value")] string? expr = null)
    {
        if (value is null)
            throw new ArgumentNullException(expr, "Value cannot be null");
    }
}

public class Program
{
    public static void Main()
    {
        string? name = null;
        // Throws: ArgumentNullException: name (Value cannot be null)
        Guard.NotNull(name);
    }
}
              
Try It Yourself

Real-world use case: Validation libraries, domain guard checks, preconditions in service methods.

Beginner Tip: Use this to create readable validations instead of repeating "paramName" strings.
Advanced Note: This improves maintainability—when you rename a variable, the captured expression updates automatically.
16) Enhanced #line pragma
Diagnostics

The #line directive tells the compiler what line number and file name to report in errors. C# 10 enhances this for better tooling and generated code scenarios.

If you use source generators or code generation tools, this helps map errors back to the “original” source location.

ASCII: mapping generated code to real file
GeneratedFile.g.cs  (compiler sees)
   |
#line "OriginalTemplate.tt"
   |
Errors appear as if they happened in OriginalTemplate.tt  ✅
              
Example: basic #line usage (concept)
public class Program
{
#line 100 "MyTemplateFile.txt"
    public static void Main()
    {
        // If error happens here, compiler can report it as line 100 in MyTemplateFile.txt
        int x = "not a number"; // Intentional error
    }
}
              
Warning: The above code has an intentional compile error to show how line mapping works.
Try It Yourself

Real-world use case: Source generators in .NET (like auto-generating DTOs or mapping code) with accurate error reporting.

Beginner Tip: You’ll rarely use #line directly in daily app development—know it mainly for tooling scenarios.
Advanced Note: Correct line mapping improves developer experience significantly in code generation pipelines.
17) Warning wave 6
Compiler

C# compiler teams release “warning waves” to introduce new warnings gradually. Warning wave 6 adds more diagnostics to help you catch mistakes earlier (nullability, pattern checks, correctness).

The idea is: your code quality improves over time without suddenly breaking everything in one upgrade.

ASCII: safe upgrade path
Old version: fewer warnings
   |
Upgrade: wave introduces new warnings
   |
Fix warnings gradually -> cleaner, safer code ✅
              
Example: treat warnings seriously (recommended)
/*
In Visual Studio / .NET, you can configure:
- Treat warnings as errors (strict)
- Or fix warnings in batches (practical)
*/

public class Program